Writing your first IceRPC + Protobuf client in C#

This tutorial is the second part of a two part series that shows how to create a complete application with IceRPC + Protobuf for C#. We start from scratch—you just need to have the .NET 8 SDK installed on your computer.

The first part of this tutorial showed how to create the server. This part shows how to create the client.

shell
dotnet new icerpc-protobuf-client -o MyProtobufClient

This command creates a new IceRPC client application in directory MyProtobufClient.

MyProtobufClient in Visual Studio Code

Let's examine each file:

This file is (and must be) identical or almost identical to the greeter.proto we used for the server:

protobuf
syntax = "proto3";
package visitor_center;
option csharp_namespace = "MyProtobufClient";
// Represents a simple greeter.
service Greeter {
// Creates a personalized greeting.
rpc Greet (GreetRequest) returns (GreetResponse);
}
// The request contains the name of the person to greet.
message GreetRequest {
string name = 1;
}
// The response contains the greeting.
message GreetResponse {
string greeting = 1;
}

The only difference with our server's greeter.proto is the csharp_namespace option. That's fine: options don't change the contract. Here, the Protobuf compiler generates the C# code in namespace MyProtobufClient and contract-wise, it doesn't matter that the server uses a different namespace.

The main program starts by creating a connection to the server:

C#
// Create a simple console logger factory and configure the log level for category IceRpc.
using ILoggerFactory loggerFactory = LoggerFactory.Create(builder =>
builder
.AddSimpleConsole()
.AddFilter("IceRpc", LogLevel.Debug));
await using var connection = new ClientConnection(
new Uri("icerpc://localhost"),
clientAuthenticationOptions: null,
logger: loggerFactory.CreateLogger<ClientConnection>());

This connection naturally matches our server configuration:

  • the server address is icerpc://localhost, meaning we connect with the icerpc protocol to localhost on the default port for icerpc (4062)
  • we don't specify a transport so we use the default multiplexed transport (tcp)
  • the null clientAuthenticationOptions means we'll establish a plain non-secure TCP connection

Creating the connection instance does not establish the connection.

Then, the client program creates an invocation pipeline that flows into the connection:

C#
Pipeline pipeline = new Pipeline()
.UseLogger(loggerFactory)
.UseDeadline(defaultTimeout: TimeSpan.FromSeconds(10))
.Into(connection);

When we send a request, the request goes through the Logger interceptor and the Deadline interceptor before being sent over the connection. The Deadline interceptor we install here ensures the request times out after 10 seconds without a response.

The Deadline interceptor communicates with the Deadline middleware via a request field sent alongside each request; this allows the middleware to enforce the deadline created by the interceptor. On the other hand, the Logger interceptor and middleware are totally independent.

Next, the client program creates a Greeter client with this invocation pipeline:

C#
var greeterClient = new GreeterClient(pipeline);

GreeterClient is a struct that the protoc-gen-icerpc-csharp generator generates from Protobuf service Greeter. This struct allows us to send requests to a remote service that implements Greeter.

With this code, the address of the target service (or service address) is the default for Greeter, namely icerpc:/visitor_center.Greeter. It matches the route we created in the server. We could also create the same proxy with an explicit service address:

C#
var greeterClient = new GreeterClient(pipeline, new Uri("icerpc:/visitor_center.Greeter"));

Finally, the client sends a Greet request, awaits the response (the greeting), prints the greeting and shuts down the connection gracefully:

C#
GreetResponse response = await greeterClient.GreetAsync(request);
Console.WriteLine(response.Greeting);
await connection.ShutdownAsync();

When we call greeterClient.GreetAsync, the connection to the server is not yet established: it's the GreetAsync call that triggers the connection establishment.

The project file is identical to the server's project file, with references to 4 separate IceRpc NuGet packages:

shell
cd MyProtobufServer
dotnet run

The server is now listening for new connections from clients:

dbug: IceRpc.Server[11]
Listener 'icerpc://[::0]?transport=tcp' has started accepting connections
shell
cd MyProtobufClient
dotnet run

The client sends a single greet request to the service hosted by our server:

dbug: IceRpc.ClientConnection[3]
Client connection from '[::1]:52308' to '[::1]:4062' connected
info: IceRpc.Logger.LoggerInterceptor[0]
Sent request Greet to icerpc:/visitor_center.Greeter over
[::1]:52308<->[::1]:4062 and received a response with status code Ok
Hello, jose!
dbug: IceRpc.ClientConnection[6]
Client connection from '[::1]:52308' to '[::1]:4062' shutdown
dbug: IceRpc.ClientConnection[5]
Client connection from '[::1]:52308' to '[::1]:4062' disposed

Press Ctrl+C on the server console to shut it down.

dbug: IceRpc.Server[12]
Listener 'icerpc://[::0]?transport=tcp' has stopped accepting connections

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